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IMTLRasterizationRateMap.MapPhysicalToScreenCoordinates Method

Definition

[Foundation.Export("mapPhysicalToScreenCoordinates:forLayer:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual Metal.MTLCoordinate2D MapPhysicalToScreenCoordinates(Metal.MTLCoordinate2D physicalCoordinates, UIntPtr layerIndex);
[<Foundation.Export("mapPhysicalToScreenCoordinates:forLayer:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member MapPhysicalToScreenCoordinates : Metal.MTLCoordinate2D * unativeint -> Metal.MTLCoordinate2D
override this.MapPhysicalToScreenCoordinates : Metal.MTLCoordinate2D * unativeint -> Metal.MTLCoordinate2D

Parameters

physicalCoordinates
MTLCoordinate2D
layerIndex
UIntPtr

unativeint

Returns

Attributes

Applies to