IMTLRasterizationRateMap.MapScreenToPhysicalCoordinates Method
Definition
Important
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[Foundation.Export("mapScreenToPhysicalCoordinates:forLayer:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual Metal.MTLCoordinate2D MapScreenToPhysicalCoordinates(Metal.MTLCoordinate2D screenCoordinates, UIntPtr layerIndex);
[<Foundation.Export("mapScreenToPhysicalCoordinates:forLayer:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member MapScreenToPhysicalCoordinates : Metal.MTLCoordinate2D * unativeint -> Metal.MTLCoordinate2D
override this.MapScreenToPhysicalCoordinates : Metal.MTLCoordinate2D * unativeint -> Metal.MTLCoordinate2D
Parameters
- screenCoordinates
- MTLCoordinate2D
- layerIndex
-
UIntPtr
unativeint
Returns
- Attributes