IMTLRenderCommandEncoder.SetVertexBuffers Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| SetVertexBuffers(IMTLBuffer[], IntPtr, NSRange) | |
| SetVertexBuffers(IntPtr, IntPtr, IntPtr, NSRange) |
SetVertexBuffers(IMTLBuffer[], IntPtr, NSRange)
[Foundation.Export("setVertexBuffers:offsets:withRange:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void SetVertexBuffers(Metal.IMTLBuffer[] buffers, IntPtr uintArrayPtrOffsets, Foundation.NSRange range);
[<Foundation.Export("setVertexBuffers:offsets:withRange:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member SetVertexBuffers : Metal.IMTLBuffer[] * nativeint * Foundation.NSRange -> unit
override this.SetVertexBuffers : Metal.IMTLBuffer[] * nativeint * Foundation.NSRange -> unit
Parameters
- buffers
- IMTLBuffer[]
- uintArrayPtrOffsets
-
IntPtr
nativeint
- range
- NSRange
- Attributes
Applies to
SetVertexBuffers(IntPtr, IntPtr, IntPtr, NSRange)
[Foundation.Export("setVertexBuffers:offsets:attributeStrides:withRange:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void SetVertexBuffers(IntPtr buffers, IntPtr offsets, IntPtr strides, Foundation.NSRange range);
[<Foundation.Export("setVertexBuffers:offsets:attributeStrides:withRange:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member SetVertexBuffers : nativeint * nativeint * nativeint * Foundation.NSRange -> unit
override this.SetVertexBuffers : nativeint * nativeint * nativeint * Foundation.NSRange -> unit
Parameters
- buffers
-
IntPtr
nativeint
- offsets
-
IntPtr
nativeint
- strides
-
IntPtr
nativeint
- range
- NSRange
- Attributes