IMTLRenderCommandEncoder.SetVertexTexture(IMTLTexture, UIntPtr) Method
Definition
Important
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[Foundation.Export("setVertexTexture:atIndex:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void SetVertexTexture(Metal.IMTLTexture texture, UIntPtr index);
[<Foundation.Export("setVertexTexture:atIndex:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member SetVertexTexture : Metal.IMTLTexture * unativeint -> unit
override this.SetVertexTexture : Metal.IMTLTexture * unativeint -> unit
Parameters
- texture
- IMTLTexture
- index
-
UIntPtr
unativeint
- Attributes