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IMTLRenderCommandEncoder.Update(IMTLFence, MTLRenderStages) Method

Definition

Captures all GPU work up to the current fence.

[Foundation.Export("updateFence:afterStages:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Update(Metal.IMTLFence fence, Metal.MTLRenderStages stages);
[<Foundation.Export("updateFence:afterStages:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Update : Metal.IMTLFence * Metal.MTLRenderStages -> unit
override this.Update : Metal.IMTLFence * Metal.MTLRenderStages -> unit

Parameters

fence
IMTLFence
Attributes

Applies to