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IMTLFXFrameInterpolatorBase.UiTexture Property

Definition

[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual Metal.IMTLTexture? UiTexture { [Foundation.Export("uiTexture", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setUITexture:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("uiTexture", ObjCRuntime.ArgumentSemantic.Strong)>]
[<set: Foundation.Export("setUITexture:", ObjCRuntime.ArgumentSemantic.Strong)>]
member this.UiTexture : Metal.IMTLTexture with get, set

Property Value

Attributes

Applies to