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MPSBinaryImageKernel.PrimaryEdgeMode Property

Definition

Gets or sets the behavior to use when the shader encounters the edge of the primary image.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual MetalPerformanceShaders.MPSImageEdgeMode PrimaryEdgeMode { [Foundation.Export("primaryEdgeMode", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setPrimaryEdgeMode:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("primaryEdgeMode", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
[<set: Foundation.Export("setPrimaryEdgeMode:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
member this.PrimaryEdgeMode : MetalPerformanceShaders.MPSImageEdgeMode with get, set

Property Value

Attributes

Applies to