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MPSBinaryImageKernel.PrimaryOffset Property

Definition

Gets or sets the location of the destination clipping rectangle in the primary texture.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual MetalPerformanceShaders.MPSOffset PrimaryOffset { [Foundation.Export("primaryOffset", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setPrimaryOffset:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("primaryOffset", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
[<set: Foundation.Export("setPrimaryOffset:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
member this.PrimaryOffset : MetalPerformanceShaders.MPSOffset with get, set

Property Value

Attributes

Applies to