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MPSCnnBatchNormalization.ReloadMeanAndVariance Method

Definition

[Foundation.Export("reloadMeanAndVarianceWithCommandBuffer:meanAndVarianceState:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void ReloadMeanAndVariance(Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState meanAndVarianceState);
[<Foundation.Export("reloadMeanAndVarianceWithCommandBuffer:meanAndVarianceState:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member ReloadMeanAndVariance : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState -> unit
override this.ReloadMeanAndVariance : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState -> unit

Parameters

commandBuffer
IMTLCommandBuffer
Attributes

Applies to