MPSCnnNormalizationGammaAndBetaState.GetTemporaryState Method
Definition
Important
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[Foundation.Export("temporaryStateWithCommandBuffer:numberOfFeatureChannels:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static MetalPerformanceShaders.MPSCnnNormalizationGammaAndBetaState GetTemporaryState(Metal.IMTLCommandBuffer commandBuffer, UIntPtr numberOfFeatureChannels);
[<Foundation.Export("temporaryStateWithCommandBuffer:numberOfFeatureChannels:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member GetTemporaryState : Metal.IMTLCommandBuffer * unativeint -> MetalPerformanceShaders.MPSCnnNormalizationGammaAndBetaState
Parameters
- commandBuffer
- IMTLCommandBuffer
- numberOfFeatureChannels
-
UIntPtr
unativeint
Returns
- Attributes