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MPSMatrixRandomDistributionDescriptor.CreateNormal Method

Definition

Overloads

CreateNormal(Single, Single)

[Foundation.Export("normalDistributionDescriptorWithMean:standardDeviation:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static MetalPerformanceShaders.MPSMatrixRandomDistributionDescriptor CreateNormal(float mean, float standardDeviation);
[<Foundation.Export("normalDistributionDescriptorWithMean:standardDeviation:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member CreateNormal : single * single -> MetalPerformanceShaders.MPSMatrixRandomDistributionDescriptor

Parameters

mean
Single
standardDeviation
Single

Returns

Attributes

Applies to

CreateNormal(Single, Single, Single, Single)

[Foundation.Export("normalDistributionDescriptorWithMean:standardDeviation:minimum:maximum:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static MetalPerformanceShaders.MPSMatrixRandomDistributionDescriptor CreateNormal(float mean, float standardDeviation, float minimum, float maximum);
[<Foundation.Export("normalDistributionDescriptorWithMean:standardDeviation:minimum:maximum:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member CreateNormal : single * single * single * single -> MetalPerformanceShaders.MPSMatrixRandomDistributionDescriptor

Parameters

mean
Single
standardDeviation
Single
minimum
Single
maximum
Single

Returns

Attributes

Applies to