Share via


MPSMatrixSolveTriangular.EncodeToCommandBuffer Method

Definition

[Foundation.Export("encodeToCommandBuffer:sourceMatrix:rightHandSideMatrix:solutionMatrix:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void EncodeToCommandBuffer(Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSMatrix sourceMatrix, MetalPerformanceShaders.MPSMatrix rightHandSideMatrix, MetalPerformanceShaders.MPSMatrix solutionMatrix);
[<Foundation.Export("encodeToCommandBuffer:sourceMatrix:rightHandSideMatrix:solutionMatrix:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member EncodeToCommandBuffer : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSMatrix -> unit
override this.EncodeToCommandBuffer : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSMatrix -> unit

Parameters

commandBuffer
IMTLCommandBuffer
sourceMatrix
MPSMatrix
rightHandSideMatrix
MPSMatrix
solutionMatrix
MPSMatrix
Attributes

Applies to