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MPSPredicate.Create(IMTLBuffer, UIntPtr) Method

Definition

[Foundation.Export("predicateWithBuffer:offset:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static MetalPerformanceShaders.MPSPredicate Create(Metal.IMTLBuffer buffer, UIntPtr offset);
[<Foundation.Export("predicateWithBuffer:offset:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Create : Metal.IMTLBuffer * unativeint -> MetalPerformanceShaders.MPSPredicate

Parameters

buffer
IMTLBuffer
offset
UIntPtr

unativeint

Returns

Attributes

Applies to