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MPSSvfgDenoiser.TextureAllocator Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual MetalPerformanceShaders.IMPSSvgfTextureAllocator TextureAllocator { [Foundation.Export("textureAllocator")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("textureAllocator")>]
member this.TextureAllocator : MetalPerformanceShaders.IMPSSvgfTextureAllocator

Property Value

Attributes

Applies to