MPSTriangleAccelerationStructure Class
Definition
Important
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[Foundation.Register("MPSTriangleAccelerationStructure", true)]
public class MPSTriangleAccelerationStructure : MetalPerformanceShaders.MPSAccelerationStructure
[<Foundation.Register("MPSTriangleAccelerationStructure", true)>]
type MPSTriangleAccelerationStructure = class
inherit MPSAccelerationStructure
- Inheritance
- Attributes
Constructors
| Name | Description |
|---|---|
| MPSTriangleAccelerationStructure(IMTLDevice) | |
| MPSTriangleAccelerationStructure(MPSAccelerationStructureGroup) | |
| MPSTriangleAccelerationStructure(NativeHandle) |
A constructor used when creating managed representations of unmanaged objects. Called by the runtime. |
| MPSTriangleAccelerationStructure(NSCoder, IMTLDevice) | |
| MPSTriangleAccelerationStructure(NSCoder, MPSAccelerationStructureGroup) | |
| MPSTriangleAccelerationStructure(NSCoder) |
A constructor that initializes the object from the data stored in the unarchiver object. |
| MPSTriangleAccelerationStructure(NSObjectFlag) |
Constructor to call on derived classes to skip initialization and merely allocate the object. |
Properties
| Name | Description |
|---|---|
| AccessibilityAttributedUserInputLabels | (Inherited from NSObject) |
| AccessibilityRespondsToUserInteraction | (Inherited from NSObject) |
| AccessibilityTextualContext | (Inherited from NSObject) |
| AccessibilityUserInputLabels | (Inherited from NSObject) |
| BoundingBox | (Inherited from MPSAccelerationStructure) |
| Class | (Inherited from NSObject) |
| ClassHandle |
The Objective-C class handle for this class. |
| DebugDescription | (Inherited from NSObject) |
| Description | (Inherited from NSObject) |
| Device |
Gets the device for which the kernel will be encoded. (Inherited from MPSKernel) |
| ExposedBindings | (Inherited from NSObject) |
| Group | (Inherited from MPSAccelerationStructure) |
| Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from NSObject) |
| IndexBuffer | |
| IndexBufferOffset | |
| IndexType | |
| IsDirectBinding | (Inherited from NSObject) |
| IsProxy | (Inherited from NSObject) |
| Label |
Gets or sets a programmer-friendly name for the shader (Inherited from MPSKernel) |
| MaskBuffer | |
| MaskBufferOffset | |
| Options |
Gets or sets the list of kernel options for running the shader. (Inherited from MPSKernel) |
| RetainCount | (Inherited from NSObject) |
| Self | (Inherited from NSObject) |
| Status | (Inherited from MPSAccelerationStructure) |
| Superclass | (Inherited from NSObject) |
| SuperHandle |
Handle used to represent the methods in the base class for this NSObject. (Inherited from NSObject) |
| TriangleCount | |
| Usage | (Inherited from MPSAccelerationStructure) |
| VertexBuffer | |
| VertexBufferOffset | |
| VertexStride | |
| Zone | (Inherited from NSObject) |