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IMDLMeshBuffer Interface

Definition

This interface represents the Objective-C protocol MDLMeshBuffer.

[Foundation.Protocol(Name="MDLMeshBuffer", WrapperType=typeof(ModelIO.MDLMeshBufferWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="FillData", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Foundation.NSData), typeof(System.UIntPtr) }, Selector="fillData:offset:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="map", IsProperty=true, IsRequired=true, IsStatic=false, Name="Map", PropertyType=typeof(ModelIO.MDLMeshBufferMap), Selector="map")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="length", IsProperty=true, IsRequired=true, IsStatic=false, Name="Length", PropertyType=typeof(System.UIntPtr), Selector="length")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.Strong, GetterSelector="allocator", IsProperty=true, IsRequired=true, IsStatic=false, Name="Allocator", PropertyType=typeof(ModelIO.IMDLMeshBufferAllocator), Selector="allocator")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.Strong, GetterSelector="zone", IsProperty=true, IsRequired=true, IsStatic=false, Name="Zone", PropertyType=typeof(ModelIO.IMDLMeshBufferZone), Selector="zone")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="type", IsProperty=true, IsRequired=true, IsStatic=false, Name="Type", PropertyType=typeof(ModelIO.MDLMeshBufferType), Selector="type")]
public interface IMDLMeshBuffer : Foundation.INSCopying, IDisposable
[<Foundation.Protocol(Name="MDLMeshBuffer", WrapperType=typeof(ModelIO.MDLMeshBufferWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="FillData", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Foundation.NSData), typeof(System.UIntPtr) }, Selector="fillData:offset:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="map", IsProperty=true, IsRequired=true, IsStatic=false, Name="Map", PropertyType=typeof(ModelIO.MDLMeshBufferMap), Selector="map")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="length", IsProperty=true, IsRequired=true, IsStatic=false, Name="Length", PropertyType=typeof(System.UIntPtr), Selector="length")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.Strong, GetterSelector="allocator", IsProperty=true, IsRequired=true, IsStatic=false, Name="Allocator", PropertyType=typeof(ModelIO.IMDLMeshBufferAllocator), Selector="allocator")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.Strong, GetterSelector="zone", IsProperty=true, IsRequired=true, IsStatic=false, Name="Zone", PropertyType=typeof(ModelIO.IMDLMeshBufferZone), Selector="zone")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="type", IsProperty=true, IsRequired=true, IsStatic=false, Name="Type", PropertyType=typeof(ModelIO.MDLMeshBufferType), Selector="type")>]
type IMDLMeshBuffer = interface
    interface INativeObject
    interface IDisposable
    interface INSCopying
Derived
Attributes
Implements

Remarks

A class that implements this interface (and subclasses NSObject) will be exported to Objective-C as implementing the Objective-C protocol this interface represents.

A class may also implement members from this interface to implement members from the protocol.

Properties

Name Description
Allocator

Gets the allocator that is used to allocate memory for the mesh buffer.

Handle

Handle (pointer) to the unmanaged object representation.

(Inherited from INativeObject)
Length

Gets the length of the buffer, in bytes.

Map

Gets a mesh buffer map that provides read-only access to the data in the buffer.

Type

Gets a value that indicates whether the buffer contains indices or vertices.

Zone

Gets the memory pool that the buffer occupies.

Methods

Name Description
Copy(NSZone)

Performs a copy of the underlying Objective-C object.

(Inherited from INSCopying)
FillData(NSData, UIntPtr)

Writes data into the buffer at the specified offset number of bytes.

Extension Methods

Name Description
GetHandle(INativeObject)
GetNonNullHandle(INativeObject, String)

Applies to