MDLCamera.ProjectionMatrix Property
Definition
Important
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Gets or sets the transformation that determines what portion of a scene that the camera can view.
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual CoreGraphics.NMatrix4 ProjectionMatrix { [Foundation.Export("projectionMatrix")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("projectionMatrix")>]
member this.ProjectionMatrix : CoreGraphics.NMatrix4
Property Value
- Attributes