MDLCamera.RayTo(NVector2i, NVector2i) Method
Definition
Important
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Returns a truncated 3D ray that points from the camera toward the 2D point that is specified by taking pixel as coordinates in a viewport with the dimensions in size.
[Foundation.Export("rayTo:forViewPort:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual System.Numerics.Vector3 RayTo(CoreGraphics.NVector2i pixel, CoreGraphics.NVector2i size);
[<Foundation.Export("rayTo:forViewPort:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member RayTo : CoreGraphics.NVector2i * CoreGraphics.NVector2i -> System.Numerics.Vector3
override this.RayTo : CoreGraphics.NVector2i * CoreGraphics.NVector2i -> System.Numerics.Vector3
Parameters
- pixel
- NVector2i
- size
- NVector2i
Returns
- Attributes