Share via


MDLMesh.VertexCount Property

Definition

Gets the number of vertices in the entire mesh.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual UIntPtr VertexCount { [Foundation.Export("vertexCount")] get; [Foundation.Export("setVertexCount:")] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("vertexCount")>]
[<set: Foundation.Export("setVertexCount:")>]
member this.VertexCount : unativeint with get, set

Property Value

UIntPtr

unativeint

Attributes

Applies to