Share via


MDLMesh.VertexDescriptor Property

Definition

Gets or sets the description of the in-memory layout of vertices in a mesh.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual ModelIO.MDLVertexDescriptor VertexDescriptor { [Foundation.Export("vertexDescriptor", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setVertexDescriptor:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("vertexDescriptor", ObjCRuntime.ArgumentSemantic.Copy)>]
[<set: Foundation.Export("setVertexDescriptor:", ObjCRuntime.ArgumentSemantic.Copy)>]
member this.VertexDescriptor : ModelIO.MDLVertexDescriptor with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to