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MDLTransformStack.Matrix Property

Definition

Gets or sets the matrix of the transform at the earliest specified time.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual CoreGraphics.NMatrix4 Matrix { [Foundation.Export("matrix", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setMatrix:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("matrix", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
[<set: Foundation.Export("setMatrix:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
member this.Matrix : CoreGraphics.NMatrix4 with get, set

Property Value

Implements

Attributes

Applies to