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ISCNNodeRendererDelegate Interface

Definition

Interface defining delegate object functions for adding custom OpenGL drawing code.

[Foundation.Protocol(Name="SCNNodeRendererDelegate", WrapperType=typeof(SceneKit.SCNNodeRendererDelegateWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="Render", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(SceneKit.SCNNode), typeof(SceneKit.SCNRenderer), typeof(Foundation.NSDictionary) }, Selector="renderNode:renderer:arguments:")]
public interface ISCNNodeRendererDelegate : IDisposable, ObjCRuntime.INativeObject
[<Foundation.Protocol(Name="SCNNodeRendererDelegate", WrapperType=typeof(SceneKit.SCNNodeRendererDelegateWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="Render", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(SceneKit.SCNNode), typeof(SceneKit.SCNRenderer), typeof(Foundation.NSDictionary) }, Selector="renderNode:renderer:arguments:")>]
type ISCNNodeRendererDelegate = interface
    interface INativeObject
    interface IDisposable
Derived
Attributes
Implements

Properties

Name Description
Handle

Handle (pointer) to the unmanaged object representation.

(Inherited from INativeObject)

Methods

Name Description
Render(SCNNode, SCNRenderer, NSDictionary)

Extension Methods

Name Description
GetHandle(INativeObject)
GetNonNullHandle(INativeObject, String)
Render(ISCNNodeRendererDelegate, SCNNode, SCNRenderer, NSDictionary)

Applies to

See also