ISCNNodeRendererDelegate Interface
Definition
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Interface defining delegate object functions for adding custom OpenGL drawing code.
[Foundation.Protocol(Name="SCNNodeRendererDelegate", WrapperType=typeof(SceneKit.SCNNodeRendererDelegateWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="Render", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(SceneKit.SCNNode), typeof(SceneKit.SCNRenderer), typeof(Foundation.NSDictionary) }, Selector="renderNode:renderer:arguments:")]
public interface ISCNNodeRendererDelegate : IDisposable, ObjCRuntime.INativeObject
[<Foundation.Protocol(Name="SCNNodeRendererDelegate", WrapperType=typeof(SceneKit.SCNNodeRendererDelegateWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="Render", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(SceneKit.SCNNode), typeof(SceneKit.SCNRenderer), typeof(Foundation.NSDictionary) }, Selector="renderNode:renderer:arguments:")>]
type ISCNNodeRendererDelegate = interface
interface INativeObject
interface IDisposable
- Derived
- Attributes
- Implements
Properties
| Name | Description |
|---|---|
| Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from INativeObject) |
Methods
| Name | Description |
|---|---|
| Render(SCNNode, SCNRenderer, NSDictionary) | |
Extension Methods
| Name | Description |
|---|---|
| GetHandle(INativeObject) | |
| GetNonNullHandle(INativeObject, String) | |
| Render(ISCNNodeRendererDelegate, SCNNode, SCNRenderer, NSDictionary) | |