Share via


ISCNSceneRenderer.IsNodeInsideFrustum(SCNNode, SCNNode) Method

Definition

[Foundation.Export("isNodeInsideFrustum:withPointOfView:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual bool IsNodeInsideFrustum(SceneKit.SCNNode node, SceneKit.SCNNode pointOfView);
[<Foundation.Export("isNodeInsideFrustum:withPointOfView:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member IsNodeInsideFrustum : SceneKit.SCNNode * SceneKit.SCNNode -> bool
override this.IsNodeInsideFrustum : SceneKit.SCNNode * SceneKit.SCNNode -> bool

Parameters

node
SCNNode
pointOfView
SCNNode

Returns

Attributes

Applies to