Share via


ISCNSceneRendererDelegate.Update(ISCNSceneRenderer, Double) Method

Definition

Developers may override this method to perform processing prior to any actions, animations, or physics simulations.

[Foundation.Export("renderer:updateAtTime:")]
[Foundation.OptionalMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Update(SceneKit.ISCNSceneRenderer renderer, double timeInSeconds);
[<Foundation.Export("renderer:updateAtTime:")>]
[<Foundation.OptionalMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Update : SceneKit.ISCNSceneRenderer * double -> unit
override this.Update : SceneKit.ISCNSceneRenderer * double -> unit

Parameters

timeInSeconds
Double
Attributes

Applies to