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SCNMatrix4.Multiply(SCNMatrix4, SCNMatrix4) Operator

Definition

Matrix multiplication

public static SceneKit.SCNMatrix4 operator *(SceneKit.SCNMatrix4 left, SceneKit.SCNMatrix4 right);
static member ( * ) : SceneKit.SCNMatrix4 * SceneKit.SCNMatrix4 -> SceneKit.SCNMatrix4

Parameters

left
SCNMatrix4

left-hand operand

right
SCNMatrix4

right-hand operand

Returns

A new SCNMatrix44 which holds the result of the multiplication

Applies to