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SCNNode.AddParticleSystem(SCNParticleSystem) Method

Definition

[Foundation.Export("addParticleSystem:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void AddParticleSystem(SceneKit.SCNParticleSystem system);
[<Foundation.Export("addParticleSystem:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member AddParticleSystem : SceneKit.SCNParticleSystem -> unit
override this.AddParticleSystem : SceneKit.SCNParticleSystem -> unit

Parameters

Attributes

Applies to