SCNNode.ConvertPositionToNode(SCNVector3, SCNNode) Method
Definition
Important
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[Foundation.Export("convertPosition:toNode:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual SceneKit.SCNVector3 ConvertPositionToNode(SceneKit.SCNVector3 position, SceneKit.SCNNode? node);
[<Foundation.Export("convertPosition:toNode:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member ConvertPositionToNode : SceneKit.SCNVector3 * SceneKit.SCNNode -> SceneKit.SCNVector3
override this.ConvertPositionToNode : SceneKit.SCNVector3 * SceneKit.SCNNode -> SceneKit.SCNVector3
Parameters
- position
- SCNVector3
- node
- SCNNode
Returns
- Attributes