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SCNNode.Rotate(SCNQuaternion, SCNVector3) Method

Definition

[Foundation.Export("rotateBy:aroundTarget:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Rotate(SceneKit.SCNQuaternion worldRotation, SceneKit.SCNVector3 worldTarget);
[<Foundation.Export("rotateBy:aroundTarget:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Rotate : SceneKit.SCNQuaternion * SceneKit.SCNVector3 -> unit
override this.Rotate : SceneKit.SCNQuaternion * SceneKit.SCNVector3 -> unit

Parameters

worldRotation
SCNQuaternion
worldTarget
SCNVector3
Attributes

Applies to