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SCNNode.WorldOrientation Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual SceneKit.SCNQuaternion WorldOrientation { [Foundation.Export("worldOrientation", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setWorldOrientation:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("worldOrientation", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
[<set: Foundation.Export("setWorldOrientation:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
member this.WorldOrientation : SceneKit.SCNQuaternion with get, set

Property Value

Attributes

Applies to