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SCNParticlePropertyController.InputMode Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual SceneKit.SCNParticleInputMode InputMode { [Foundation.Export("inputMode")] get; [Foundation.Export("setInputMode:")] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("inputMode")>]
[<set: Foundation.Export("setInputMode:")>]
member this.InputMode : SceneKit.SCNParticleInputMode with get, set

Property Value

Attributes

Applies to