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SCNPhysicsField.CreateNoiseField(NFloat, NFloat) Method

Definition

[Foundation.Export("noiseFieldWithSmoothness:animationSpeed:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SceneKit.SCNPhysicsField CreateNoiseField(System.Runtime.InteropServices.NFloat smoothness, System.Runtime.InteropServices.NFloat speed);
[<Foundation.Export("noiseFieldWithSmoothness:animationSpeed:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member CreateNoiseField : System.Runtime.InteropServices.NFloat * System.Runtime.InteropServices.NFloat -> SceneKit.SCNPhysicsField

Parameters

smoothness
NFloat
speed
NFloat

Returns

Attributes

Applies to