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SCNPhysicsHingeJoint.BodyB Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual SceneKit.SCNPhysicsBody? BodyB { [Foundation.Export("bodyB")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("bodyB")>]
member this.BodyB : SceneKit.SCNPhysicsBody

Property Value

Attributes

Applies to