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SCNPhysicsVehicle.Create(SCNPhysicsBody, SCNPhysicsVehicleWheel[]) Method

Definition

[Foundation.Export("vehicleWithChassisBody:wheels:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SceneKit.SCNPhysicsVehicle Create(SceneKit.SCNPhysicsBody chassisBody, SceneKit.SCNPhysicsVehicleWheel[] wheels);
[<Foundation.Export("vehicleWithChassisBody:wheels:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Create : SceneKit.SCNPhysicsBody * SceneKit.SCNPhysicsVehicleWheel[] -> SceneKit.SCNPhysicsVehicle

Parameters

chassisBody
SCNPhysicsBody

Returns

Attributes

Applies to