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SCNPhysicsVehicleWheel.Axle Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual SceneKit.SCNVector3 Axle { [Foundation.Export("axle")] get; [Foundation.Export("setAxle:")] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("axle")>]
[<set: Foundation.Export("setAxle:")>]
member this.Axle : SceneKit.SCNVector3 with get, set

Property Value

Attributes

Applies to