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SCNPhysicsWorld.AddBehavior(SCNPhysicsBehavior) Method

Definition

[Foundation.Export("addBehavior:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void AddBehavior(SceneKit.SCNPhysicsBehavior behavior);
[<Foundation.Export("addBehavior:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member AddBehavior : SceneKit.SCNPhysicsBehavior -> unit
override this.AddBehavior : SceneKit.SCNPhysicsBehavior -> unit

Parameters

Attributes

Applies to