SCNQuaternion.Slerp(SCNQuaternion, SCNQuaternion, Single) Method
Definition
Important
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Do Spherical linear interpolation between two quaternions
public static SceneKit.SCNQuaternion Slerp(SceneKit.SCNQuaternion q1, SceneKit.SCNQuaternion q2, float blend);
static member Slerp : SceneKit.SCNQuaternion * SceneKit.SCNQuaternion * single -> SceneKit.SCNQuaternion
Parameters
The first quaternion
The second quaternion
- blend
- Single
The blend factor
Returns
A smooth blend between the given quaternions