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SCNRenderer.IsNodeInsideFrustum(SCNNode, SCNNode) Method

Definition

[Foundation.Export("isNodeInsideFrustum:withPointOfView:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual bool IsNodeInsideFrustum(SceneKit.SCNNode node, SceneKit.SCNNode pointOfView);
[<Foundation.Export("isNodeInsideFrustum:withPointOfView:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member IsNodeInsideFrustum : SceneKit.SCNNode * SceneKit.SCNNode -> bool
override this.IsNodeInsideFrustum : SceneKit.SCNNode * SceneKit.SCNNode -> bool

Parameters

node
SCNNode
pointOfView
SCNNode

Returns

Implements

Attributes

Applies to