SCNSceneRendererDelegate.DidRenderScene Method
Definition
Important
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This method is called shortly after the scene has been rendered.
[Foundation.Export("renderer:didRenderScene:atTime:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void DidRenderScene(SceneKit.ISCNSceneRenderer renderer, SceneKit.SCNScene scene, double timeInSeconds);
[<Foundation.Export("renderer:didRenderScene:atTime:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member DidRenderScene : SceneKit.ISCNSceneRenderer * SceneKit.SCNScene * double -> unit
override this.DidRenderScene : SceneKit.ISCNSceneRenderer * SceneKit.SCNScene * double -> unit
Parameters
- renderer
- ISCNSceneRenderer
- scene
- SCNScene
- timeInSeconds
- Double
Implements
- Attributes