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SCNSceneRendererDelegate.DidSimulatePhysics(ISCNSceneRenderer, Double) Method

Definition

This method is called shortly after physics have been simulated.

[Foundation.Export("renderer:didSimulatePhysicsAtTime:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void DidSimulatePhysics(SceneKit.ISCNSceneRenderer renderer, double timeInSeconds);
[<Foundation.Export("renderer:didSimulatePhysicsAtTime:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member DidSimulatePhysics : SceneKit.ISCNSceneRenderer * double -> unit
override this.DidSimulatePhysics : SceneKit.ISCNSceneRenderer * double -> unit

Parameters

timeInSeconds
Double

Implements

Attributes

Applies to