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SCNSceneRendererDelegate_Extensions.DidSimulatePhysics Method

Definition

This method is called shortly after physics have been simulated.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static void DidSimulatePhysics(this SceneKit.ISCNSceneRendererDelegate This, SceneKit.ISCNSceneRenderer renderer, double timeInSeconds);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member DidSimulatePhysics : SceneKit.ISCNSceneRendererDelegate * SceneKit.ISCNSceneRenderer * double -> unit

Parameters

timeInSeconds
Double
Attributes

Applies to