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ISKSceneDelegate.DidSimulatePhysics(SKScene) Method

Definition

Method that is called after physics simulation for scene is complete.

[Foundation.Export("didSimulatePhysicsForScene:")]
[Foundation.OptionalMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void DidSimulatePhysics(SpriteKit.SKScene scene);
[<Foundation.Export("didSimulatePhysicsForScene:")>]
[<Foundation.OptionalMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member DidSimulatePhysics : SpriteKit.SKScene -> unit
override this.DidSimulatePhysics : SpriteKit.SKScene -> unit

Parameters

scene
SKScene
Attributes

Applies to