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ISKSceneDelegate.Update(Double, SKScene) Method

Definition

Method that is called once per frame, if scene is presented and not paused, before any animation takes place.

[Foundation.Export("update:forScene:")]
[Foundation.OptionalMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Update(double currentTime, SpriteKit.SKScene scene);
[<Foundation.Export("update:forScene:")>]
[<Foundation.OptionalMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Update : double * SpriteKit.SKScene -> unit
override this.Update : double * SpriteKit.SKScene -> unit

Parameters

currentTime
Double
scene
SKScene
Attributes

Applies to