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SK3DNode.Playing Property

Definition

Gets or sets a value that controls whether the scene plays.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual bool Playing { [Foundation.Export("isPlaying")] get; [Foundation.Export("setPlaying:")] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("isPlaying")>]
[<set: Foundation.Export("setPlaying:")>]
member this.Playing : bool with get, set

Property Value

Attributes

Applies to