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SKAction.AnimateWithNormalTextures Method

Definition

Overloads

AnimateWithNormalTextures(SKTexture[], Double)

[Foundation.Export("animateWithNormalTextures:timePerFrame:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SpriteKit.SKAction AnimateWithNormalTextures(SpriteKit.SKTexture[] textures, double secondsPerFrame);
[<Foundation.Export("animateWithNormalTextures:timePerFrame:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member AnimateWithNormalTextures : SpriteKit.SKTexture[] * double -> SpriteKit.SKAction

Parameters

textures
SKTexture[]
secondsPerFrame
Double

Returns

Attributes

Applies to

AnimateWithNormalTextures(SKTexture[], Double, Boolean, Boolean)

[Foundation.Export("animateWithNormalTextures:timePerFrame:resize:restore:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SpriteKit.SKAction AnimateWithNormalTextures(SpriteKit.SKTexture[] textures, double secondsPerFrame, bool resize, bool restore);
[<Foundation.Export("animateWithNormalTextures:timePerFrame:resize:restore:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member AnimateWithNormalTextures : SpriteKit.SKTexture[] * double * bool * bool -> SpriteKit.SKAction

Parameters

textures
SKTexture[]
secondsPerFrame
Double
resize
Boolean
restore
Boolean

Returns

Attributes

Applies to