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SKAction.ReachTo Method

Definition

Overloads

ReachTo(CGPoint, SKNode, Double)

[Foundation.Export("reachTo:rootNode:duration:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SpriteKit.SKAction ReachTo(CoreGraphics.CGPoint position, SpriteKit.SKNode rootNode, double secs);
[<Foundation.Export("reachTo:rootNode:duration:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member ReachTo : CoreGraphics.CGPoint * SpriteKit.SKNode * double -> SpriteKit.SKAction

Parameters

position
CGPoint
rootNode
SKNode
secs
Double

Returns

Attributes

Applies to

ReachTo(CGPoint, SKNode, NFloat)

[Foundation.Export("reachTo:rootNode:velocity:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SpriteKit.SKAction ReachTo(CoreGraphics.CGPoint position, SpriteKit.SKNode rootNode, System.Runtime.InteropServices.NFloat velocity);
[<Foundation.Export("reachTo:rootNode:velocity:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member ReachTo : CoreGraphics.CGPoint * SpriteKit.SKNode * System.Runtime.InteropServices.NFloat -> SpriteKit.SKAction

Parameters

position
CGPoint
rootNode
SKNode
velocity
NFloat

Returns

Attributes

Applies to