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SKEmitterNode.ParticleBlendMode Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual SpriteKit.SKBlendMode ParticleBlendMode { [Foundation.Export("particleBlendMode")] get; [Foundation.Export("setParticleBlendMode:")] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("particleBlendMode")>]
[<set: Foundation.Export("setParticleBlendMode:")>]
member this.ParticleBlendMode : SpriteKit.SKBlendMode with get, set

Property Value

Attributes

Applies to