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SKEmitterNode.TargetNode Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual SpriteKit.SKNode? TargetNode { [Foundation.Export("targetNode", ObjCRuntime.ArgumentSemantic.Weak)] get; [Foundation.Export("setTargetNode:", ObjCRuntime.ArgumentSemantic.Weak)] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("targetNode", ObjCRuntime.ArgumentSemantic.Weak)>]
[<set: Foundation.Export("setTargetNode:", ObjCRuntime.ArgumentSemantic.Weak)>]
member this.TargetNode : SpriteKit.SKNode with get, set

Property Value

Attributes

Applies to