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SKPhysicsBody.CollisionBitMask Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual uint CollisionBitMask { [Foundation.Export("collisionBitMask")] get; [Foundation.Export("setCollisionBitMask:")] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("collisionBitMask")>]
[<set: Foundation.Export("setCollisionBitMask:")>]
member this.CollisionBitMask : uint32 with get, set

Property Value

Attributes

Applies to