SKPhysicsJointPin.Create(SKPhysicsBody, SKPhysicsBody, CGPoint) Method
Definition
Important
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[Foundation.Export("jointWithBodyA:bodyB:anchor:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SpriteKit.SKPhysicsJointPin Create(SpriteKit.SKPhysicsBody bodyA, SpriteKit.SKPhysicsBody bodyB, CoreGraphics.CGPoint anchor);
[<Foundation.Export("jointWithBodyA:bodyB:anchor:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Create : SpriteKit.SKPhysicsBody * SpriteKit.SKPhysicsBody * CoreGraphics.CGPoint -> SpriteKit.SKPhysicsJointPin
Parameters
- bodyA
- SKPhysicsBody
- bodyB
- SKPhysicsBody
- anchor
- CGPoint
Returns
- Attributes